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Topic
Human-computer interaction
(243)
COMPUTERS
(161)
Social aspects
(154)
Social Aspects
(149)
Human-Computer Interaction
(129)
Interactive & Multimedia
(121)
Technology
(57)
User interfaces (Computer systems)
(49)
General
(41)
COMPUTER SCIENCE/Human Computer Interaction
(37)
Computers
(33)
Multi-User.
(33)
Aspect social
(30)
Interaction homme-machine (Informatique)
(30)
Artificial intelligence
(27)
Virtual reality
(27)
Information technology
(25)
Mens-computer-interactie
(22)
Interaction homme-ordinateur
(20)
Technological innovations
(20)
COMPUTERS / Social Aspects / Human-Computer Interaction
(18)
Digital media
(18)
Internet
(18)
Psychological aspects
(18)
SCIENCE, TECHNOLOGY & SOCIETY/General
(18)
Human-machine systems
(17)
Ambient intelligence
(16)
User-Computer Interface
(16)
Interfaces utilisateurs (Informatique)
(15)
Electronic books
(14)
COMPUTERS / Interactive & Multimedia
(13)
Computer Science
(13)
Computers and civilization
(13)
Philosophy
(13)
SOCIAL SCIENCE
(13)
TECHNOLOGY & ENGINEERING
(13)
User-centered system design
(13)
Design
(12)
Technologie
(12)
Ubiquitous computing
(12)
Computer software
(11)
Information Technology
(11)
Attitude to Computers
(10)
Development
(10)
History
(10)
Multi-User
(10)
Reference
(10)
Data processing
(9)
Engineering & Applied Sciences
(9)
Forecasting
(9)
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(9)
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(9)
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(9)
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(9)
Ordinateurs
(9)
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(8)
Informatique
(8)
Moral and ethical aspects
(8)
Philosophy & Social Aspects
(8)
SCIENCE
(8)
SOCIAL SCIENCES/Media Studies
(8)
Web
(8)
Computer science
(7)
Computer simulation
(7)
Cyberspace
(7)
Design and construction
(7)
Electronic data processing
(7)
Hardware
(7)
Innovations
(7)
Interactive multimedia
(7)
Interpersonal relations
(7)
Mobile computing
(7)
Online social networks
(7)
Persuasion (Psychology)
(7)
Science
(7)
Shared virtual environments
(7)
Computer Literacy
(6)
Conception participative (Conception de systèmes)
(6)
DIGITAL HUMANITIES & NEW MEDIA/General
(6)
DIGITAL HUMANITIES & NEW MEDIA/Social Media & Networking
(6)
Data Processing
(6)
Information visualization
(6)
Internet (impactos sociais)
(6)
Mens-machine-systemen
(6)
Processamento grafico (graphics)
(6)
Psychology
(6)
Visualisation de l'information
(6)
Aspect psychologique
(5)
Cognition
(5)
Communication
(5)
Computer games
(5)
Ergonomie
(5)
Expert systems (Computer science)
(5)
Humans
(5)
Interfaces (Informatique)
(5)
Människa-dator-interaktion
(5)
PSYCHOLOGY
(5)
Réalité virtuelle
(5)
Social media
(5)
Sociale aspecten
(5)
Ubiquitous Computing
(5)
Video games
(5)
Visual communication
(5)
Wireless communication systems
(5)
Anthropology
(4)
Application software
(4)
Assistive computer technology
(4)
Attention
(4)
Computadores (ciências da computação)
(4)
Computação gráfica
(4)
Computer networks
(4)
Computer programs
(4)
Cultural
(4)
Cultural Policy
(4)
DESIGN/Interactive Design
(4)
Digital Media
(4)
Electricity
(4)
Electronics
(4)
Engenharia de programação
(4)
Ethical & social aspects of IT
(4)
Homens (interação)
(4)
Informatie
(4)
Interactive computer systems
(4)
Interação homem-máquina
(4)
Internet industry
(4)
Motivational & Inspirational
(4)
POLITICAL SCIENCE
(4)
Persuasion (Psychologie)
(4)
Popular Culture
(4)
Product design
(4)
Public Policy
(4)
Robotics
(4)
SELF-HELP
(4)
Site Design
(4)
Social psychology
(4)
Software Development & Engineering
(4)
System design
(4)
Technologie de l'information
(4)
Usability studies
(4)
Usability testing
(4)
User Generated Content
(4)
Video games industry
(4)
Visualisatie
(4)
Visualização
(4)
Web site development
(4)
Web sites
(4)
World Wide Web
(4)
Ad hoc networks (Computer networks)
(3)
Advertising
(3)
Aesthetics
(3)
Alltag
(3)
Aspects sociaux
(3)
Augmented reality
(3)
Automatic control
(3)
Autoroutes électroniques
(3)
Avatars (Virtual reality)
(3)
Beeldcommunicatie
(3)
Beleving
(3)
CULTURAL STUDIES/Global Studies
(3)
Cell phones
(3)
Choice (Psychology)
(3)
Cognitie
(3)
Cognitive Science
(3)
Computacao (Metodologia E Tecnicas)
(3)
Computacao (aspectos socio-economicos e politicos)
(3)
Computational intelligence
(3)
Computer
(3)
Computer Communication Networks
(3)
Computer Simulation
(3)
Computer art
(3)
Computers and IT
(3)
Consumer satisfaction
(3)
Cross-language information retrieval
(3)
Culturele aspecten
(3)
Cultuurverandering
(3)
Cybernetics
(3)
Cyborgs
(3)
DESIGN/General
(3)
Dagelijks leven
(3)
Decision making
(3)
Detectors
(3)
Draadloze communicatie
(3)
E-commerce
(3)
Economic aspects
(3)
Embedded Internet devices
(3)
Gesellschaft
(3)
Groupware
(3)
HEALTH & FITNESS
(3)
Haptic devices
(3)
Human Engineering
(3)
Human behavior models
(3)
Human factors
(3)
INFORMATION SCIENCE/General
(3)
Industrial design
(3)
Informatieverwerking (computer)
(3)
Information Engineering
(3)
Information Management
(3)
Information Systems
(3)
Information superhighway
(3)
Informationssystem
(3)
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United States
(10)
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(5)
États-Unis
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(2)
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Genre/Form
Electronic books.
(245)
Electronic book.
(13)
Conference papers and proceedings.
(12)
Educational films.
(9)
Internet videos.
(9)
More
Author
Downes, Daniel M. (Daniel Mark) 1960-
(7)
Kuniavsky, Mike.
(6)
Heim, Michael 1944-
(5)
Fogg, B. J.
(4)
McCarthy, John (John C.)
(4)
More
Series
Morgan Kaufmann series in interactive technologies
(18)
Acting with technology
(8)
Computer science, technology and applications
(6)
Future of learning ; v. 3
(4)
MIT Press essential knowledge series
(4)
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1
A way through the global techno-scientific culture
E-book
Richmond, Sheldon Saul 1946-
Publisher:
Newcastle upon Tyne, UK : Cambridge Scholars Publishing, [2020]
ISBN:
9781527549227
Phys. Desc.:
1 online resource (221 pages)
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2
A way through the global techno-scientific culture
Book
Richmond, Sheldon Saul 1946-
Call number:
QA 76.9 .H85 R53 2020
Publisher:
Newcastle upon Tyne, UK : Cambridge Scholars Publishing, 2020.
ISBN:
1527546268
Phys. Desc.:
xxiii, 197 pages ; 22 cm
Location
Shelving Location
Call Number
Status
Location
The Pas Campus Library
Shelving Location
Stacks
Call Number
QA 76.9 .H85 R53 2020
Status
Available
1 of 1 copy available at Sitka.
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3
A way through the global techno-scientific culture
E-book
Richmond, Sheldon Saul 1946-
Publisher:
Newcastle upon Tyne, UK : Cambridge Scholars Publishing, [2020]
ISBN:
9781527549227
Phys. Desc.:
1 online resource (221 pages)
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4
Design & digital inter-faces : designing with aesthetic and ethical awareness
Book
Fass, John
Call number:
QA76.9 .H85 F37 2021
Publisher:
London, UK ; Bloomsbury Visual Arts, Bloomsbury Publishing Plc, 2021.
ISBN:
9781350068278
Phys. Desc.:
170 pages : color illustrations ; 24 cm
Location
Shelving Location
Call Number
Status
Location
Emily Carr University of Art + Design
Shelving Location
Book
Call Number
QA76.9 .H85 F37 2021
Status
Lost
0 of 1 copy available at Sitka.
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5
The human-dimensions of human-computer interaction balancing the HCI equation
E-book
McKay, Elspeth.
Publisher:
Amsterdam ; IOS Press, c2008.
ISBN:
9781441601476 (electronic bk.)
Phys. Desc.:
1 online resource (xix, 262 p.) : ill.
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6
The human-dimensions of human-computer interaction balancing the HCI equation
E-book
McKay, Elspeth.
Publisher:
Amsterdam ; IOS Press, c2008.
ISBN:
9781441601476 (electronic bk.)
Phys. Desc.:
1 online resource (xix, 262 p.) : ill.
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7
The human-dimensions of human-computer interaction : balancing the HCI equation
E-book
McKay, Elspeth.
Publisher:
Amsterdam ; IOS Press, ©2008.
ISBN:
9781441601476
Phys. Desc.:
1 online resource (xix, 262 pages) : illustrations
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8
Virtual realism
Book
Heim, Michael 1944-
Call number:
QA 76.9 H85 H47 1998
Publisher:
New York : Oxford University Press, 1998.
ISBN:
0195104269 (cloth)
Phys. Desc.:
xiii, 238 p., [8] p. of plates : ill. (some col.) ; 25 cm.
Location
Shelving Location
Call Number
Status
Location
VIU Library - Nanaimo Campus
Shelving Location
STACKS
Call Number
QA 76.9 H85 H47 1998
Status
Available
1 of 1 copy available at Sitka.
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9
Designing interactions
E-book
Moggridge, Bill.
Publisher:
Cambridge, Mass. : MIT Press, c2007.
ISBN:
9780262280068 (electronic bk.)
Phys. Desc.:
1 online resource (xxiv, 766 p.) : ill. (some col.)
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10
Interactive realism : the poetics of Cyberspace
Book
Downes, Daniel M. (Daniel Mark) 1960-
Call number:
HM851 .D69 2005
Publisher:
Montreal : McGill-Queen's University Press, c2005.
ISBN:
9780773529205 (pbk.)
Phys. Desc.:
xvi, 192 p. ; 23 cm.
Location
Shelving Location
Call Number
Status
Location
Emily Carr University of Art + Design
Shelving Location
Book
Call Number
HM851 .D69 2005
Status
Available
Location
VIU Library - Nanaimo Campus
Shelving Location
STACKS
Call Number
HM 851 D68 2005
Status
Available
2 of 2 copies available at Sitka.
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Search Results List
Topic
Human-computer interaction
(243)
COMPUTERS
(161)
Social aspects
(154)
Social Aspects
(149)
Human-Computer Interaction
(129)
Interactive & Multimedia
(121)
Technology
(57)
User interfaces (Computer systems)
(49)
General
(41)
COMPUTER SCIENCE/Human Computer Interaction
(37)
Computers
(33)
Multi-User.
(33)
Aspect social
(30)
Interaction homme-machine (Informatique)
(30)
Artificial intelligence
(27)
Virtual reality
(27)
Information technology
(25)
Mens-computer-interactie
(22)
Interaction homme-ordinateur
(20)
Technological innovations
(20)
COMPUTERS / Social Aspects / Human-Computer Interaction
(18)
Digital media
(18)
Internet
(18)
Psychological aspects
(18)
SCIENCE, TECHNOLOGY & SOCIETY/General
(18)
Human-machine systems
(17)
Ambient intelligence
(16)
User-Computer Interface
(16)
Interfaces utilisateurs (Informatique)
(15)
Electronic books
(14)
COMPUTERS / Interactive & Multimedia
(13)
Computer Science
(13)
Computers and civilization
(13)
Philosophy
(13)
SOCIAL SCIENCE
(13)
TECHNOLOGY & ENGINEERING
(13)
User-centered system design
(13)
Design
(12)
Technologie
(12)
Ubiquitous computing
(12)
Computer software
(11)
Information Technology
(11)
Attitude to Computers
(10)
Development
(10)
History
(10)
Multi-User
(10)
Reference
(10)
Data processing
(9)
Engineering & Applied Sciences
(9)
Forecasting
(9)
Information society
(9)
Interface homem-computador
(9)
Machine Theory
(9)
Mensch-Maschine-Kommunikation
(9)
Ordinateurs
(9)
Human engineering
(8)
Informatique
(8)
Moral and ethical aspects
(8)
Philosophy & Social Aspects
(8)
SCIENCE
(8)
SOCIAL SCIENCES/Media Studies
(8)
Web
(8)
Computer science
(7)
Computer simulation
(7)
Cyberspace
(7)
Design and construction
(7)
Electronic data processing
(7)
Hardware
(7)
Innovations
(7)
Interactive multimedia
(7)
Interpersonal relations
(7)
Mobile computing
(7)
Online social networks
(7)
Persuasion (Psychology)
(7)
Science
(7)
Shared virtual environments
(7)
Computer Literacy
(6)
Conception participative (Conception de systèmes)
(6)
DIGITAL HUMANITIES & NEW MEDIA/General
(6)
DIGITAL HUMANITIES & NEW MEDIA/Social Media & Networking
(6)
Data Processing
(6)
Information visualization
(6)
Internet (impactos sociais)
(6)
Mens-machine-systemen
(6)
Processamento grafico (graphics)
(6)
Psychology
(6)
Visualisation de l'information
(6)
Aspect psychologique
(5)
Cognition
(5)
Communication
(5)
Computer games
(5)
Ergonomie
(5)
Expert systems (Computer science)
(5)
Humans
(5)
Interfaces (Informatique)
(5)
Människa-dator-interaktion
(5)
PSYCHOLOGY
(5)
Réalité virtuelle
(5)
Social media
(5)
Sociale aspecten
(5)
Ubiquitous Computing
(5)
Video games
(5)
Visual communication
(5)
Wireless communication systems
(5)
Anthropology
(4)
Application software
(4)
Assistive computer technology
(4)
Attention
(4)
Computadores (ciências da computação)
(4)
Computação gráfica
(4)
Computer networks
(4)
Computer programs
(4)
Cultural
(4)
Cultural Policy
(4)
DESIGN/Interactive Design
(4)
Digital Media
(4)
Electricity
(4)
Electronics
(4)
Engenharia de programação
(4)
Ethical & social aspects of IT
(4)
Homens (interação)
(4)
Informatie
(4)
Interactive computer systems
(4)
Interação homem-máquina
(4)
Internet industry
(4)
Motivational & Inspirational
(4)
POLITICAL SCIENCE
(4)
Persuasion (Psychologie)
(4)
Popular Culture
(4)
Product design
(4)
Public Policy
(4)
Robotics
(4)
SELF-HELP
(4)
Site Design
(4)
Social psychology
(4)
Software Development & Engineering
(4)
System design
(4)
Technologie de l'information
(4)
Usability studies
(4)
Usability testing
(4)
User Generated Content
(4)
Video games industry
(4)
Visualisatie
(4)
Visualização
(4)
Web site development
(4)
Web sites
(4)
World Wide Web
(4)
Ad hoc networks (Computer networks)
(3)
Advertising
(3)
Aesthetics
(3)
Alltag
(3)
Aspects sociaux
(3)
Augmented reality
(3)
Automatic control
(3)
Autoroutes électroniques
(3)
Avatars (Virtual reality)
(3)
Beeldcommunicatie
(3)
Beleving
(3)
CULTURAL STUDIES/Global Studies
(3)
Cell phones
(3)
Choice (Psychology)
(3)
Cognitie
(3)
Cognitive Science
(3)
Computacao (Metodologia E Tecnicas)
(3)
Computacao (aspectos socio-economicos e politicos)
(3)
Computational intelligence
(3)
Computer
(3)
Computer Communication Networks
(3)
Computer Simulation
(3)
Computer art
(3)
Computers and IT
(3)
Consumer satisfaction
(3)
Cross-language information retrieval
(3)
Culturele aspecten
(3)
Cultuurverandering
(3)
Cybernetics
(3)
Cyborgs
(3)
DESIGN/General
(3)
Dagelijks leven
(3)
Decision making
(3)
Detectors
(3)
Draadloze communicatie
(3)
E-commerce
(3)
Economic aspects
(3)
Embedded Internet devices
(3)
Gesellschaft
(3)
Groupware
(3)
HEALTH & FITNESS
(3)
Haptic devices
(3)
Human Engineering
(3)
Human behavior models
(3)
Human factors
(3)
INFORMATION SCIENCE/General
(3)
Industrial design
(3)
Informatieverwerking (computer)
(3)
Information Engineering
(3)
Information Management
(3)
Information Systems
(3)
Information superhighway
(3)
Informationssystem
(3)
Fewer
Place
United States
(10)
Japan
(5)
États-Unis
(3)
California
(2)
Japon
(2)
More
Genre/Form
Electronic books.
(245)
Electronic book.
(13)
Conference papers and proceedings.
(12)
Educational films.
(9)
Internet videos.
(9)
More
Author
Downes, Daniel M. (Daniel Mark) 1960-
(7)
Kuniavsky, Mike.
(6)
Heim, Michael 1944-
(5)
Fogg, B. J.
(4)
McCarthy, John (John C.)
(4)
More
Series
Morgan Kaufmann series in interactive technologies
(18)
Acting with technology
(8)
Computer science, technology and applications
(6)
Future of learning ; v. 3
(4)
MIT Press essential knowledge series
(4)
More
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